Update: Alpha 0.5.1
Soar: Pillars of Tasneem » Devlog
Hey everyone and welcome to the latest update of The Bear and the Broomstick. There's not much exciting about this week's update I'm afraid. I fixed a couple of gnarly bugs and began to lay the groundwork for true aerial combat. Take a look!
- New: Aerial attacks
- While in the air, you can do a three hit combo
- New: Roll on land
- Pressing the dodge button in the air will cause you to roll when you land
- New: Lock on grappling
- Grappling an enemy will automatically lock you onto them
- Locked on grappling causes the grappling hook to pull you in, like the Zelda hookshot
- Improved: Attacking
- Changed the attack combo so that it's more reliable
- Added juice- new on-hit, on swing, and on-kill effects
- Improved: Lock on
- Lock on radius is larger
- Lock on is more reliable while up close
- While locked on in dragon form, head tracking
- Bugfixes
- Enemy stacking and knockback (hooray!)
- Many, many more
Files
The Bear and the Broomstick (Alpha 0.5.1) 162 MB
Sep 27, 2020
The Bear and the Broomstick (Alpha 0.5.1) 158 MB
Sep 27, 2020
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Soar: Pillars of Tasneem
Be a dragon-shifter. Explore the sky!
Status | Prototype |
Author | souhad |
Genre | Action, Platformer |
Tags | 3D, Atmospheric, Dragons, Low-poly, Relaxing, Singleplayer, Story Rich, Third Person, Unreal Engine |
More posts
- Update: Alpha 0.6Dec 22, 2020
- Update: Alpha 0.5.5Nov 08, 2020
- Update: Alpha 0.5.4Oct 25, 2020
- Update: Alpha 0.5.3Oct 18, 2020
- Update: Alpha 0.5.2Oct 12, 2020
- Weekly update: Combat designOct 05, 2020
- Update: Alpha 0.5- Combat! (Again)Sep 20, 2020
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