Update: Alpha 0.5.2
Soar: Pillars of Tasneem » Devlog
This week sees implementation of the features discussed in last weeks blog, as well as an overhaul of the grappling system. Work has begun on the questing system, and there are a couple of characters in the pipeline. Next week, you can expect to see more about our second zone: the Village. Stay tuned!
- Improved: Combat
- Simplified combo system
- Attack while moving
- Momentum applies damage boost
- Improved: Grappling
- Fixed many bugs
- Grappling hook works more like Zelda, but uses physics
- No longer tied into lock-on system
Files
The Bear and the Broomstick (Alpha 0.5.2) 162 MB
Oct 12, 2020
The Bear and the Broomstick (Alpha 0.5.2) 158 MB
Oct 12, 2020
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Soar: Pillars of Tasneem
Be a dragon-shifter. Explore the sky!
Status | Prototype |
Author | souhad |
Genre | Action, Platformer |
Tags | 3D, Atmospheric, Dragons, Low-poly, Relaxing, Singleplayer, Story Rich, Third Person, Unreal Engine |
More posts
- Update: Alpha 0.6Dec 22, 2020
- Update: Alpha 0.5.5Nov 08, 2020
- Update: Alpha 0.5.4Oct 25, 2020
- Update: Alpha 0.5.3Oct 18, 2020
- Weekly update: Combat designOct 05, 2020
- Update: Alpha 0.5.1Sep 27, 2020
- Update: Alpha 0.5- Combat! (Again)Sep 20, 2020
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