Update: Pre-Alpha 0.7
Soar: Pillars of Tasneem » Devlog
A fresh new update for a fresh new quarantine. Enjoy!
Enemies
-Add Archer Centaur
-Add Mage Tower
-Under the hood improvements
Main Character
-Add lightning bolt attack (hold tab)
-Replace human model
-Improve controls
-Improve particle effects triggering
-Improve transformation
-Tweak falling
-Replace acceleration function with 50 e^(-sin(x)) - 1
-(Temporarily) Remove jumping
-Under the hood improvements
World
-Played with world design
Bugfixes
-Too many to count
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Soar: Pillars of Tasneem
Be a dragon-shifter. Explore the sky!
Status | Prototype |
Author | souhad |
Genre | Action, Platformer |
Tags | 3D, Atmospheric, Dragons, Low-poly, Relaxing, Singleplayer, Story Rich, Third Person, Unreal Engine |
More posts
- Update: Alpha 0.6Dec 22, 2020
- Update: Alpha 0.5.5Nov 08, 2020
- Update: Alpha 0.5.4Oct 25, 2020
- Update: Alpha 0.5.3Oct 18, 2020
- Update: Alpha 0.5.2Oct 12, 2020
- Weekly update: Combat designOct 05, 2020
- Update: Alpha 0.5.1Sep 27, 2020
- Update: Alpha 0.5- Combat! (Again)Sep 20, 2020
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